The people of the Carcassonne region have decided to expand to distant lands. The players explore and discovery the geography of the surrounding area, facing the dangers of the sea and the mountains and exploring the vast grasslands. The skill and strategy of the players exploring these new territories and their approach to controlling them by deploying their followers as brigands, navigators, and explorers will determine who is victorious. Unlike the original Carcassonne, regions are not automatically scored when completed. Instead, you can choose to score any one of your followers ("meeples") on your turn, but get more points if the region has been completed.